Thursday, June 17, 2010

Since the idea of downloadable gaming, there has no been many developments in Indie gaming, but when considereing new types of gaming experiences, there have been many developments. As new hardware allows for different ways to play a game, I will focus on this area.

OnLive is a new gaming platform being developed which allows for an on demand gaming system. 2D Boy, the indie games company who made the critically acclaimed World of Goo have signed up to the OnLive to have their games made available.

http://news.cnet.com/onlive-could-threaten-xbox-ps3-and-wii/

Motion controls have been the biggest changes to mainstream gaming thanks to the Nintendo Wii. After the success of the Wii, Nintendo's other competitors have now started to believe i the power of motion control.

http://www.bbc.co.uk/blogs/thereporters/rorycellanjones/2010/06/will_gamers_want_to_kinect_or.html

Microsoft have created here motion controller the 'Kinect' which has a camera that tracks the body, allows for controller free gaming.

http://www.youtube.com/watch?v=iK_UlfO42sc


SOny have opted for a controller called the 'Playstation Move' which is an advanced controller that allows for 1:1 movements and works in conjunction with the Eyetoy camera.
Both companies have built upon the ideas Nintendo had started and try to improve the situation.

http://www.youtube.com/watch?v=s9ybHddDMgM

From an animation perspective, both of these new technologies are in a sense going to use augmented reality for a gaming purpose. Instead of bringing a computer generated model into real life it will be the opposite, your body becomes the animated character on screen.

The newest technology to grace gaming, like cinema, is 3-D stereoscopic. Sony have introduced a firmware update to make all PS3's 3-D. The only downside is the need for a 3-D TV and the glasses.

One of the latest developments in technology and gaming, is the parallax barrier. This is a new type of screen which allows for the stereoscopic 3-D effect to be achieved with only a screen, eliminating the need for glasses to process the two images. The Nintendo 3DS , which was revealed at E3 on June 15th 2010, uses this technology to grant immersive 3-D gameplay and the lack of glasses. The console will also include a slider to adjust the effect for the individual.

http://www.youtube.com/watch?v=Nta2nff7faY

http://www.engadget.com/2010/04/14/dxgs-3d-view-sacrifices-hd-but-makes-3d-video-recording-pocket/

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